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AI Insights · Timothy · March 2023

Top 5 Hypercasual Games on Android in Belgium - Q1 2023

Explore the performance of the top 5 hypercasual games on the Android platform in Belgium for Q1 2023, with insights on downloads, revenue, and active user trends.

Top 5 Hypercasual Games on Android in Belgium - Q1 2023

During the first quarter of 2023, the top 5 hypercasual games on the Android platform in Belgium showcased varied performance metrics in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared:

Block Blast! saw a significant increase in weekly downloads, starting from 2.3K at the end of December and peaking at 18.8K in mid-February. By March, downloads had tapered off to around 9.4K. The game also experienced a steady rise in weekly active users, growing from 2.8K in late December to an impressive 66.5K by the end of March.

Parking Jam 3D had a fluctuating download trend, with weekly downloads ranging from 3.9K to 10.9K throughout the quarter. The peak was observed in mid-February. The game’s weekly revenue remained relatively stable, averaging between $38 and $98. Active users also varied, with a notable increase to 20.8K in mid-February before settling at around 13.9K by the end of March.

Attack Hole - Black Hole Games experienced a varied performance in downloads, starting at 16K at the end of December, with a notable dip to 3K by the end of March. Revenue showed a gradual increase, peaking at $106 in mid-March. Active users fluctuated, with a peak of 25.6K in early January and stabilizing around 15.2K by the end of March.

Toilet Rush Race: Draw Puzzle demonstrated a decline in weekly downloads from 16.4K at the end of December to 3.9K by the end of March. Despite the drop in downloads, the game maintained a consistent growth in weekly active users, starting at 27K and rising to 37.9K by the end of the quarter.

Save the Doge experienced an upward trend in downloads, peaking at 10.5K in mid-February before declining to 2.1K by the end of March. Active users followed a similar pattern, peaking at 20.9K in late February and then decreasing to 13.4K by the end of the quarter. The game’s revenue was minimal, with only a small amount recorded in mid-March.

These insights highlight the dynamic nature of the hypercasual gaming market in Belgium. For more detailed data and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2023